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AI Insights · Timothy · October 2021

Top Down Games in Italy Q3 2021: Unified Platform Performance

In Q3 2021, top down games in Italy saw varying trends in downloads, revenue, and active users on a unified platform. Discover how the leading apps performed according to Sensor Tower data.

Top Down Games in Italy Q3 2021: Unified Platform Performance

During the third quarter of 2021, the performance of top down games on a unified platform in Italy showcased diverse trends in downloads, revenue, and active users. Here's a closer look at the top 5 applications:

Count Masters: Crowd Runner 3D by Freeplay LLC saw a notable decrease in weekly downloads, starting from around 169K in late June and dropping to approximately 38K by the end of September. Despite this decline, weekly revenue demonstrated a consistent upward trajectory, peaking at $115 in the last week of September. Meanwhile, weekly active users also saw a significant decline from about 310K to 111K over the quarter.

Clash Royale from Supercell experienced fluctuating weekly downloads, with numbers ranging from 37K to 87K. However, its weekly revenue showed a steady increase, reaching a peak of $462K in early September. The game also maintained a robust user base, with weekly active users climbing from around 3M to over 4.7M by the end of the quarter.

Pokémon UNITE, released by The Pokemon Company, demonstrated impressive initial performance with over 518K downloads in its launch week. Although the downloads dipped to about 126K in the following week, the game still generated significant weekly revenue, peaking at $57K. Weekly active users were strong as well, starting at around 501K and slightly decreasing to 457K.

Soccer Superstar by Real Free Soccer showed a downward trend in weekly downloads, decreasing from 50K in late June to about 17K by the end of September. Revenue remained relatively low but stable, fluctuating around the $60 mark. Weekly active users also saw a decline, from approximately 222K to 147K over the quarter.

Among Us! from InnerSloth LLC maintained a steady number of weekly downloads, averaging around 38K. Weekly revenue remained stable but modest, peaking at $1.2K in mid-September. The game held a consistent user base, with weekly active users ranging from about 425K to 366K during the quarter.

These insights highlight the varied performance of top down games in Italy on a unified platform in Q3 2021. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021